Post anything here that does not fall into the other topic categories.

vulcan api

vulcan api

Postby cassius_b » 01 Jul 2019, 18:01

This is said to have really good performance. Ever considered using Vulcan?
cassius_b
Skyline Ensen
 
Posts: 154
Joined: 21 Mar 2016, 13:45
Skill: 3D Modeller
Skill: Programmer

Re: vulcan api

Postby epsilonion » 02 Jul 2019, 19:03

I think that it could be considered for future implementation.

What I do know is that there is a BIG update coming in the next few months to the public branch that includes a newer version Physx, Navmesh updates etc etc that has been already posted and on on the road map for this year, the included player controller also is getting some needed love and attention at the moment.

I would put a feature request in at the following page: https://support.aurasoft-skyline.co.uk/
User avatar
epsilonion
Skyline Lead Moderator
Skyline Lead Moderator
 
Posts: 874
Joined: 26 Feb 2015, 11:51
Location: Hull, East Yorkshire, England
Skill: Business Manager
Skill: Great creative

Re: vulcan api

Postby cassius_b » 03 Jul 2019, 18:49

Good things to know, thanks.The Vulcan thing is not a request, I just heard about it recently.
cassius_b
Skyline Ensen
 
Posts: 154
Joined: 21 Mar 2016, 13:45
Skill: 3D Modeller
Skill: Programmer


Return to Misc

Who is online

Users browsing this forum: No registered users and 5 guests

cron