by monkeyfrogstudio » 17 May 2020, 16:40
A goal, for me, would be to be able to create a simple FPS game that has all the functions of a game like DOOM without having to write a line of code. Now, by "DOOM", I obviously don't mean the original DOOM's graphics. Duh! But that I could do the following:
- Have an FPS camera/player
- Be able to pick up and switch weapons
- Be able to pick up and reload ammo
- Be able to open/close doors
- Be able to have doors locked, only able to be opened by specific keys (red key card, etc.)
- Have enemies that notice me and attack
- Can fire and hit enemies (can set how much damage they can take, etc.)
- Player can take damage (can set how much, etc.)
- Have various pick-ups (health, power ups, etc.)
- Have triggers for things like auto-opening doors, etc.
- Be able to create a custom GUI and link to things like player health, etc.
- Level save/load
- Transition from level to level
- Etc.
I understand that for any game to be truly unique, scripting/coding is going to be required. However, to create a game like DOOM (but with modern graphics) should be do-able without coding. And, from what little experience I've had with Skyline, it looks like most of this is already there!
Intel i9-10900K 5.10GHz, 64 GB RAM, Nvidia RTX 3090 ti 24GB, Windows 11 64-bit, dual monitor display