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Skyline Forums • View topic - Spot the difference
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Spot the difference

Spot the difference

Postby TattieBoJangle » 04 Mar 2015, 11:54

The difference a new engine makes :) on the left is the engine i mainly used before coming to skyline i am finding skyline is bringing everything to life.

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Re: Spot the difference

Postby SolarPortal » 04 Mar 2015, 12:01

yes, superb example. It shows how IBL really brings the normals out on the objects.
Glad to see its looking better. (wipes sweat of forehead lol :P)



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Re: Spot the difference

Postby StarFire » 04 Mar 2015, 15:12

There will be many new shader additions as the months progress which will further boost image quality. Why should sweet graphics be the domain of the pros! We intend to have Skyline tamed + bring these pro features to hobby/indie developers. ;)
Dream the Journey, Live the Experience!
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Re: Spot the difference

Postby lordalmighty1 » 09 Mar 2015, 12:54

wow look at that.. lol, actually does look a lot different, now they are passable, as before I never really liked those sandy buildings...
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Re: Spot the difference

Postby SolarPortal » 09 Mar 2015, 13:00

yeah, they are so different. I wonder what our renderer will look like in a year or 2 lol :P



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Re: Spot the difference

Postby lordalmighty1 » 09 Mar 2015, 13:04

yeah m8, time will make skyline a great tool :) and of course your guys hard work lol..
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Re: Spot the difference

Postby SolarPortal » 09 Mar 2015, 13:30

lol, i am sure it will and really look forward to skyline being complete as a game engine :D
But we couldn't do any of it without the support of all you cool community peeps :)



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Re: Spot the difference

Postby StarFire » 09 Mar 2015, 16:37

yes SP I second that! :D
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