Hi ant0N,
Looks like we are working on the same thing
I've just (almost) finished some AI Behaviours ( Seek, Flee, Evade, Pursue, Arrive & Follow ), which I'm testing and tweaking. My version does NOT use any of the NavMesh, but solely relies on Vectors etc. (based on the famous work by Craig Reynolds and the AI in another engine). Though I'm sure adding in the NavMesh wouldn't be too tricky
I'll pm you my script as it is now so you can take a look ( it's not commented, so might be a bit tricky to understand in places

).
One question....... Does the "doFile" work in the same way as "requires"? From what I've read, doFile runs the entire called file in one go, and requires includes the called file (similar to C++), which allows you to call individual functions from it.
Keep up the great work!!!
Shando