I have editted lua scripts regarding rust plugins not too long ago so, i would most likely be fluent in a few weeks or month.
Before I commit and purchase a copy, I just need to know if I will be able to make a game, along with a dedicated server, where lists of servers will show up in my "server" list, when i make one.
How far off do you think networking is, i mean you said you have it and will be implimenting it, are we talking days, weeks months, years?
I would not realistically need to even mess with networking for a few months, and this engine seems beautiful by design. So the real question is, will multiplayer networking be implemented by the time I am needing to start working with it? Since I just found you all, I have not personally experienced how often you update. The money is burning a hole in my pocket and I want to get started. hehe though I need to make sure the engine can handle the job before I commit.
1) able to write seperate dedicated server
2) servers will show in master list on client, for them to join
3) the networking works
4) will the networking be encrypted and hard to hack?
SolarPortal wrote:Hi and Welcome to the forums Dev_Peasant We hope you join us on this journey to creating a simple and easy yet powerful game development system.
I Believe Tech Support has just emailed you with the answer you are looking for
For others: Skyline currently does not have networking exposed to the end user, but it is integrated already and is planned to be finished soon after a couple of major tasks are completed.
The reply did not give the specific information i needed in order to decide on purchasing, it was mostly a question of what type of networking i plan on using. I will need a realistic ghestimate on when networking support will be available since i will not be using it this second, but the game i plan to make is fully multiplayer. I have no game to make multiplayer as of yet, and have plenty of time to development and learn until the networking has been implemented, I just need to make sure I wont hit a brick wall, and be ready to go and have to wait a long time for networking support to be added.
Pleasure to meet you all!