awesome m8 

 liking all of it 

To get the camera right, you might find using the Camera entity instead of the "Player Camera V2" easier to use.
-  Delete the action "Player Camera V2"
 -  RMB + click in the scene and go to > Camera >2D Fixed
 -  On its properties, set this as the active camera. Then check the look at box.
 -  Click on the plane. Get the tag from its properties and copy.
 -  On the camera, set the target to this tag.
 -  Set "Camera Mode" to custom.
 -  Choose the chase camera from the custom
 -  Press the "Set defaults" in the new opened property header.
 -  Set the "Position Offset" to something like "0 2.0 -20"
 -  Now set the "camera tightness" to "0.05"
 
Press play, the camera should be behind the plane and be a lazy cam with less properties to manage. 
