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Skyline Forums • View topic - entity.lookatObject()
Help with your scripting

entity.lookatObject()

entity.lookatObject()

Postby ant0N » 24 Jul 2015, 16:12

Hi! :)
I'm using entity.lookatObject(obj, target, 1, 0, 0, -1), but I am not able to constrain the rotation only along the y-axis.
Sorry for my English. :)
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Re: entity.lookatObject()

Postby StarFire » 24 Jul 2015, 17:09

Is this the original demo code?
If not we can see if we can replicate the problem, can you post you script :)
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Re: entity.lookatObject()

Postby ant0N » 24 Jul 2015, 17:25

sent the scene of a personal message.
Sorry for my English. :)
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Re: entity.lookatObject()

Postby SolarPortal » 24 Jul 2015, 19:53




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Re: entity.lookatObject()

Postby ant0N » 25 Jul 2015, 08:53

thanks SolarPortal, it works! :D

another question:
how to use this command - controller.setMoveDirection()?
the documentation is empty. I tried to use it instead of the controller.move(), but it's not working.
I'm just looking for an analogue of the entity.move(obj,x,y,z). :)
Sorry for my English. :)
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Re: entity.lookatObject()

Postby SolarPortal » 25 Jul 2015, 10:17

controller.setMoveDirection is coded, but it currently has a boolean flag that is set to true all the time forcing it to use the simple movement. I am rectifying this now ;)

Note: There is 2 types of character controller.
- controller.function() is for spawned Character controllers (DCC);
- character.function() is for action based character controllers.

Edit: All coded up now, just need to test it :)



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Re: entity.lookatObject()

Postby ant0N » 25 Jul 2015, 11:15

this will work in the next update? :)
Sorry for my English. :)
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Re: entity.lookatObject()

Postby SolarPortal » 25 Jul 2015, 11:18

it should be & i'm aiming for that :D Will let you know in an hour or so whether it works.
Just got a couple of things to do atm. :)



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Re: entity.lookatObject()

Postby ant0N » 25 Jul 2015, 11:31

ok, thanks!! :D
Sorry for my English. :)
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Re: entity.lookatObject()

Postby SolarPortal » 25 Jul 2015, 12:23




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Re: entity.lookatObject()

Postby ant0N » 25 Jul 2015, 13:25

thank you SP! I look forward to the next release... :D :D :D
Sorry for my English. :)
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