by CreativeOcclusion » 31 Mar 2016, 07:24
Glad you got it working cassius_b...This engine has some quirks, but I am running a large level with my game Tunnels of Tarkus...It is running at 60 fps with a lot of models and about 400 + lines of code...Many moving models and 30 animated models...The Development Team for SkyLine is the best at helping their users of any game engine I have used...At 50 years old, I have used a lot of them...When SkyLine gets out of Beta, I believe it will surpass a lot of engines because of the support, the price, and the ease of use...I believe that I know you from another engine...This one blows the other away...Welcome to SkyLine....CO
Thanks, CreativeOcclusion