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Skyline Forums • View topic - primer prollecto
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primer prollecto

primer prollecto

Postby mgondolf » 19 May 2016, 11:59

primera semana en skyline proyecto arpg
resultados:

3 personajes
mapa con reliebe
y personaje principal con mobimientos estables

futuras corrciones:
no permite zoom de camara
las animaciones del personaje principal ay que corregirlas por fluidez.
https://youtu.be/7R8G4NZFx8g

------------------------------------------------------------------------------------------------------------------------------------------------------

first week skyline ARPG project
results:

3 character
map relief
and main character with stable movements

future corrections :
does not allow zoom camera
animations of the main character to and correct them for fluency.
mgondolf
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Re: primer prollecto

Postby SolarPortal » 19 May 2016, 12:27

Thank you for posting, i can't fully understand what you are writing and translator is not much help.

I believe you are talking about creating an Action RPG game using skyline and in your first week you have had these results:
There is no Zoom Camera, however this can be achieved using script to adjust the cameras position and FOV. On top if this i think you are wanting a move stable slide between the zooms. Check out the 2D Camera from the RMB menu or use the Player Camera V2 action :)

Stable Character Movements: This can all be made from script or modules quite easily.

Character animations: These can be controlled from script or modules or try to use our Player Controller action and put the animations in the drop down.

Am i correct or close on my guesses? Any additional information will help or try to write it in your native language that translator will work with :)

We will help you the best we can :D

Edit: I will be able to help later or tomorrow as i have a few errands to run :)



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Re: primer prollecto

Postby SolarPortal » 19 May 2016, 19:21

In the video, can you show me the script or properties of the character or the components you have used to make this character, then we can help as we will know how you have built this :)



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Re: primer prollecto

Postby mgondolf » 20 May 2016, 10:54

gracias por contestar estoi trabajando para reforzar el contenido que ire añadiendo:
en este blog ire escribiendo los abances diarios que balla consiguiendo
respecto al zoom ya estoi trabajando en un script cuando vea que se funcional lo pondre en el asset store
pero lo mas importante que quiero demostrar es como una persona sin apenas conocimientos puede trabajar en skyline y progresar rapidamente y ir haciendo videotutoriales para que crezca la comunidad
muchas gracias por el apollo
--------------------------------------------------------------------------------------------------------------------------------------

thanks for answering I am working to strengthen the content that will be adding :
in this blog I will write daily progress getting fence
compared to zoom I'm already working on a script when you see it put functional in the asset store
but most importantly I want to show is like a person with little knowledge you can work and progress rapidly skyline and whet videotutorial to grow the community
thank you very much for your help
mgondolf
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Posts: 3
Joined: 19 May 2016, 11:28

Re: primer prollecto

Postby SolarPortal » 20 May 2016, 16:56




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Re: primer prollecto

Postby mgondolf » 22 May 2016, 10:41

mgondolf
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Re: primer prollecto

Postby SolarPortal » 22 May 2016, 17:08

looks like your moving forwards :)

no problem, we are here to help :)



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Re: primer prollecto

Postby CreativeOcclusion » 22 May 2016, 18:48

Good job mgondolf...Welcome to SkyLine...
Thanks, CreativeOcclusion
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