Hi there!
I didn't want to spam just everywhere on this forum searching for answers, so I guess this is the right spot
First of all, I just download free version of SkyLine and there is a lot of things that I need to know before considering of buying it.
Until now I have two engines in my collection: S2Engine - powerful visuals, but buggy and optimized as sh*t, and Leadwerks - nicely optimized and has LUA scripting, but lacks with features.
I found Skyline as something in between, has Lua, nice visuals and features. But...
- Free version is 32 bit and ok, I guess it's not that fast as payed 64bit version. But is it buggy? This demo crashes a lot on my computer (i7, 12gigs of ram, Nvidia Quadro 1000m). Sometimes clicking the menu buttons would crash the program. Viewport is flickering white time to time.
- There is an option at the beginning to choose DX9, DX11 or OGL (in free version only DX9 is available?) Is there any difference in performance/visuals between them?
- I couldn't find Cut-scene editor, does exist something like that in Skyline?
- I notice recently that you add pbr materials support, are you gonna support Substance materials?
- Is visual scripting feature still under development?
- Ragdolls, ragdolls, do you have them?
- Is there any finished/published game made in Skyline?
- STEAM store!? When?!
Sorry for so many questions, but for me they are very important.
Cheers!