by SolarPortal » 20 Apr 2017, 16:33
hmm.. i know black surfaces can be awkward with HDR. but going invisible... perhaps its the additive blending as black with additive will disappear which is how you get particle textures that have a black background to work..
perhaps try a png with a transparent background and set the mode to colour or alpha.. this might help

have you got the texture on hand to try with..
Also, thanks for the note on the colour box.. i dont think this one has ever changed lol

but the particle system has had some edits in the new version to go out soon. will try to work it in over the next few updates.. can you add it the the bugs/ requests section so it doesnt get forgotten about as this week our brain hasnt been in code

Conceive, Quantify & Do!
Skyline Game Engine - Lead Developer.
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