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no textures

no textures

Postby cassius_b » 03 Mar 2018, 23:42

I loaded an fbx model into the scene but the textures some of which were dds and others of jpg format were not on the model when I converted it to mesh, although they are in the same folder. Am I missing something? The mat files looked white.
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Re: no textures

Postby SolarPortal » 04 Mar 2018, 14:00

Did you use Prepare folder tool?

Are they added to the resources?

Do the textures contain dots in the name apart from the extension?

Does it work if you drag the textures into the material editor for the entity?
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Re: no textures

Postby cassius_b » 04 Mar 2018, 20:14

I did not know of the prepare folder tool. The answer to most of your questions is no. Two other models have loaded in correctly simply by converting to mesh.Where will I find prepare folder tool? Thanks for reply.
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Re: no textures

Postby StarFire » 04 Mar 2018, 20:21

Clipboard Image.jpg
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Re: no textures

Postby SolarPortal » 04 Mar 2018, 20:21

You can find the prepare folder option in the asset manager editor either on the main toolbar... looks like a drill icon or from right clicking on the Explorer tree view on a folder and finding the entry "Prepare Folder For Skyline".

hope this helps :D
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Re: no textures

Postby StarFire » 04 Mar 2018, 20:22

Clipboard Image (1).jpg
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Re: no textures

Postby cassius_b » 04 Mar 2018, 22:41

thanks. I made a note of all you say.
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Re: no textures

Postby cassius_b » 05 Mar 2018, 20:34

One of the textures is not to a power of two ( in shape) . Does the conversion to dds format take care of this?
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Re: no textures

Postby StarFire » 05 Mar 2018, 21:15

Yes the conversion re-scales the texture when creating the dds.
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Re: no textures

Postby cassius_b » 05 Mar 2018, 21:30

Working ok now. Thanks .
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