I've decided to open this post as I'm pretty sure I will have more than one question about setting up all the vehicles I want in the scene, so this is going to be long I guess... I've started with the player car, which I already have it running in the scene. The car is a Physx Vehicle which gets all the settings from a .car file. I just want to add all the sounds, particles and stuff the Racing Demo car has.
Q) I've started by copying the script from the demo and saved as an external script inside my projects folder. When I try to apply it, it doesn't work. It only works if I add it as microscript. I've tried to change the VehID variable to 5, which is the ID of the entity, but nothing happens... what should I do to use external scripts in a Physx Vehicle?
Q) There are some settings in the script which are the same as in the .car file. Do they overwrite the original seetings?
Q) I've noticed that there's no absolute nor relative paths to the files linked in the script... does that mean that all the resources must have a different name? Does the script search for resources outside the Assets Library as well?
Thanks in advance!




