by epsilonion » 02 Mar 2018, 10:28
I should add...
This is already done for you as an action...
Place object in the scene,
RMB click the object Action - Editor
Under Entity, select entity - Rotate and click the right arrow button.
Close the action editor using the X in the top right of the diag box.
Under properties panel on the right side of teh screen expand the Entity - Rotate
Select SpeedX, Y or Z (or how ever you want it to spin.
To preview it - click the 3rd from the right icon on the tool bar (film real) (turn it off after to save etc).
To play it in editor - Click the 2nd from right icon in the tool bar (play button)
Once you have finished playing/preview the scene then make sure you exit the preview/play mode otherwise it will not save (unless the devs have already sorted this out I am not sure of it)..and any updated to code, material editor etc will not be made... exit the preview and play modes to continue editing your scene..
Hope this helps
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