I am focusing on level design at the moment and coming to grips with the workflow, for the purpose of showing what I have found to be the best engine I have used for making atmospheric levels.
I will be venturing into scripting after I have nailed the level editor.
The Pathing system is so easy to use.
Basic material setting.
Uber Materials setting:

Another scene test (dark internal).
I am very impressed so far, compared to another engine I was using the image quality is second to none.

Updated scene added atmosphere to the scene.
Screenshot:




