The new video is looking very promising, would look good with the flash light
The water plane bug is due to it being affected by only a single light. I will have a look at the water soon to see how it can be improved for scenes such as yours
Would it be possible to use something like this in the lua script? just thinking of making it easier to load splash screens etc? oh and this is what I used in another (not as good) engine..
image = Texture:Load("Images/sample.tex")
skyline:SetColor(0,0,0) skyline:Clear() -- Clear the context skyline:DrawImage(image,0,0, window:GetWidth(), window:GetHeight())
If you want to display a simple image on the screen, i would either use the gui to create an overlay screen or use the Full screen Image preset to display a texture on screen. These can be used as fade to black and back screens or display simple textures on screen. They can be spawned as a preset and created on the right click menu.
Saying all this though, we currently have a basic sprite manager that we need to build in skyline that will simply blit a texture to the render surface. This is what we plan to create the 2D Skyline with.
Skyline Game Engine - Lead Dev. Please provide as much info as possible when asking for help.
Specs: OS: Win 10 64bit, CPU: Intel i7 4770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860
pm me with the scene file, and i can probably fix it tomorrow and send it back to you I will need all 16 + scene files.
You could use the resource collector to create a scene packaged to send. Tools->Resources->Resource Collector Make sure to enable (keep scene structure)
Skyline Game Engine - Lead Dev. Please provide as much info as possible when asking for help.
Specs: OS: Win 10 64bit, CPU: Intel i7 4770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860
just had a read again, any idea what you were doing to cause the scene corruption. For example, what were you doing, did you delete something. Or was it a random crash on save. When it happens next have a look in the "Skyline_TechSupport.txt" & "Skyline.log" to see if there is something we can use to stop it happening again. Thanks
Skyline Game Engine - Lead Dev. Please provide as much info as possible when asking for help.
Specs: OS: Win 10 64bit, CPU: Intel i7 4770 3.4ghz x 4 core(8 threads), GPU: Nvidia GTX 1060 6GB, Ram: 16gig DDR3, Windows on 250gb Samsung Evo 860