[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 112: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4771: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3906)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4773: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3906)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4774: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3906)
[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4775: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3906)
Skyline Forums • View topic - To obtain the IDs of all objects in radius..?
Help with your scripting

To obtain the IDs of all objects in radius..?

To obtain the IDs of all objects in radius..?

Postby ant0N » 02 Apr 2015, 10:16

Don't know how to do it better. I need to know the IDs of all physical, located a short distance from the player ( I want to make an analogue vision for NPC)
Tried to do it through ray, but it can detect only one object.
Tried using a trigger, but it cannot detect stationary objects.

Any suggestions?
Sorry for my English. :)
User avatar
ant0N
Skyline Moderator
Skyline Moderator
 
Posts: 415
Joined: 02 Nov 2012, 12:49
Location: Россия, Москва
Skill: Programmer
Skill: 3D Modeller

Re: To obtain the IDs of all objects in radius..?

Postby SolarPortal » 02 Apr 2015, 10:49




Twitter:
Instagram:
User avatar
SolarPortal
Skyline Founder
Skyline Founder
 
Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer

Re: To obtain the IDs of all objects in radius..?

Postby ant0N » 02 Apr 2015, 11:07

Thank you SP! This is what I need. Could you send me your working example (matrix3)? :D
Sorry for my English. :)
User avatar
ant0N
Skyline Moderator
Skyline Moderator
 
Posts: 415
Joined: 02 Nov 2012, 12:49
Location: Россия, Москва
Skill: Programmer
Skill: 3D Modeller

Re: To obtain the IDs of all objects in radius..?

Postby SolarPortal » 02 Apr 2015, 11:58

yes sure :) Except i will have to set it up again in a downloaded version of skyline that matches yours.
As the Dev version has had improvement and upgrades made to both micrscript and External Scripts ;)
Something cool for the next release ;)

Will get back to you shortly.



Twitter:
Instagram:
User avatar
SolarPortal
Skyline Founder
Skyline Founder
 
Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer

Re: To obtain the IDs of all objects in radius..?

Postby ant0N » 02 Apr 2015, 12:08

If a new release is planned in the near future, I am willing to wait. :D :D :D
Sorry for my English. :)
User avatar
ant0N
Skyline Moderator
Skyline Moderator
 
Posts: 415
Joined: 02 Nov 2012, 12:49
Location: Россия, Москва
Skill: Programmer
Skill: 3D Modeller

Re: To obtain the IDs of all objects in radius..?

Postby SolarPortal » 02 Apr 2015, 12:13

Unsure on the release date yet, so i will still set your scene up and send you it which means you can still develop :)

The new features is something you asked for a long time ago and ideas brought forth by newer users for ease of use.
That's all i will say for now :)



Twitter:
Instagram:
User avatar
SolarPortal
Skyline Founder
Skyline Founder
 
Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer

Re: To obtain the IDs of all objects in radius..?

Postby ant0N » 02 Apr 2015, 12:20

OK, thanks! :)
Sorry for my English. :)
User avatar
ant0N
Skyline Moderator
Skyline Moderator
 
Posts: 415
Joined: 02 Nov 2012, 12:49
Location: Россия, Москва
Skill: Programmer
Skill: 3D Modeller

Re: To obtain the IDs of all objects in radius..?

Postby SolarPortal » 03 Apr 2015, 20:54

i have pm'd you with the scene back :)



Twitter:
Instagram:
User avatar
SolarPortal
Skyline Founder
Skyline Founder
 
Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer

Re: To obtain the IDs of all objects in radius..?

Postby SolarPortal » 17 Apr 2015, 17:50




Twitter:
Instagram:
User avatar
SolarPortal
Skyline Founder
Skyline Founder
 
Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer

Re: To obtain the IDs of all objects in radius..?

Postby ant0N » 17 Apr 2015, 20:17

Cool! This will be very useful for me release... :D
Sorry for my English. :)
User avatar
ant0N
Skyline Moderator
Skyline Moderator
 
Posts: 415
Joined: 02 Nov 2012, 12:49
Location: Россия, Москва
Skill: Programmer
Skill: 3D Modeller

Re: To obtain the IDs of all objects in radius..?

Postby StevenP » 17 Apr 2015, 21:07

This is great! My planned games will rely heavily on AI.
User avatar
StevenP
Skyline Apprentice
 
Posts: 46
Joined: 07 Jun 2014, 21:19

Re: To obtain the IDs of all objects in radius..?

Postby SolarPortal » 18 Apr 2015, 12:09

@Steven: Your version of skyline already has the AI Sensor action, but it can only use the "Closest" shape option which returns the id closest to the center of the AI Sensor. With the next version of skyline though, some really cool scripts can be made reusable and editing without opening a script editor is great. :)



Twitter:
Instagram:
User avatar
SolarPortal
Skyline Founder
Skyline Founder
 
Posts: 3631
Joined: 29 Jul 2012, 15:56
Location: UK
Skill: 3D Modeller
Skill: 2D Artist
Skill: Programmer
Skill: Level Designer


Return to Lua Scripting

Who is online

Users browsing this forum: No registered users and 2 guests