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[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
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[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
[phpBB Debug] PHP Warning: in file [ROOT]/includes/bbcode.php on line 483: preg_replace(): The /e modifier is no longer supported, use preg_replace_callback instead
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[phpBB Debug] PHP Warning: in file [ROOT]/includes/functions.php on line 4771: Cannot modify header information - headers already sent by (output started at [ROOT]/includes/functions.php:3906)
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Skyline Forums • View topic - Material Problem (FIXED)
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Material Problem (FIXED)

Material Problem (FIXED)

Postby TattieBoJangle » 07 Aug 2015, 15:05

Hi guys I am getting a problem with the material the textures go dark its strange it only happened when I used the scale tool to set all the models in that folder to the same size then when I went back they were all dark. If need be I can do a video showing step by step what happens

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Re: Material Problem

Postby TattieBoJangle » 07 Aug 2015, 15:27

I removed the mesh files and done them again it has got something to do with the alpha if I set it to alpha reject it just goes dark and also it messes with the shadows video uploading.

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Re: Material Problem

Postby StarFire » 07 Aug 2015, 15:42

There is a small issue with the shader and scale, anything scaled can have an issue with shadows which is what you are seeing here. Best solution is to bake your scale to mesh to the correct scale ( "bake button" in the translation panel) so that the engine sends the correct coord to the shader.
Small scale adjustment errors are not noticeable but the size change you used will introduce shader errors. We hope some day to be able to get around this :roll:
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Re: Material Problem

Postby SolarPortal » 07 Aug 2015, 16:00




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Re: Material Problem

Postby StarFire » 07 Aug 2015, 16:10

On a side note we are going to add a double sided flag to the material editor.
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Re: Material Problem

Postby TattieBoJangle » 07 Aug 2015, 16:47

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Re: Material Problem

Postby SolarPortal » 07 Aug 2015, 17:39

thanks for testing :) so it is shadow related. Has the mesh got a plane on the opposite side of the road really close together? as this might cause it to self shadow as well.



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Re: Material Problem

Postby TattieBoJangle » 07 Aug 2015, 17:54

Just had a look and you are right :oops: going to send you a pm
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