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My thing's I'd like to see for enhanced efficiency ( ucm )

My thing's I'd like to see for enhanced efficiency ( ucm )

Postby ucm » 09 Jan 2013, 09:55

#1: HOLD middle mouse button ( or mouse wheel held down ) and as you move the mouse the camera in the viewport will pan; i alwaysed loved that

#2: HOLD left ctrl key and move the mouse forward/back then the camera zooms in/out much more than using the wheel even though you are sloowly moving the mouse forward/back

#3: HOLD left mouse down and move mouse to have a selection rectangle

#4: I'd like for the dialog box that comes up when you try to close the editor that says "are you sure you want to exit, all changes will be lost!" to have a set of buttons for "Save" "Save As..." "cancel" and then off to the right side a bit say "Exit without saving" :)
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Re: My thing's I'd like to see for enhanced efficiency ( ucm

Postby StarFire » 09 Jan 2013, 10:07

Middle mouse: scroll this to move forwards and backwards in the direction the camera is facing, this is a very fast technique.

Selection : this will be added when we add multi select ;)

Good idea with the close dialog, ill add to the to-do list ;)
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Re: My thing's I'd like to see for enhanced efficiency ( ucm

Postby ucm » 09 Jan 2013, 10:36

* i'd like to have the Scene Settings be the default tab on Skyline start

* ( think this is more a bug here ) after an object is selected then if we click another object in the scene viewer then the gizmo disappears as if to say that we de-selected the item but the Scene Entity list doesnt change and the Properties tab doesnt change. but then if we click another object again then the Scene Entity and Property tab change accordingly.
----** Also some how i was able to have more than one object selected in the Scene Entity list but dont know how i did it.
----** i had to remove the water plane object from the Scene Entity list in order to select objects in the scene viewer

* ( personal preference ) I'd like the Syline Console to be a tab in the bottom next to Post Processing or maybe might be better under the Entity Presets

* ( personal preference ) I'd like to have the tabs "Properties, Scene Setings, Terrain Editor, ect" on top pf the right side of the editor insead of on bottom


All around you guys have put a ton of work into this and it really really shows :D

Excellent Work guys!
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Re: My thing's I'd like to see for enhanced efficiency ( ucm

Postby StarFire » 09 Jan 2013, 11:38

i'd like to have the Scene Settings be the default tab on Skyline start


This you can set up by saving it as your default layout in the top menu.

after an object is selected then if we click another object in the scene viewer then the gizmo disappears


Bug/need improvement (very low priority) yes this is by default as the first click de-selects and the second selects, so to select the next object just double click. This will change in the future but we have been working fine with it for now.

( personal preference ) I'd like the Syline Console to be a tab in the bottom next to Post Processing or maybe might be better under the Entity Presets


This can be moved anywhere or screen and save the layout. Sorry the lower panel will be getting removed at some point.

I'd like to have the tabs "Properties, Scene Setings, Terrain Editor, ect" on top pf the right side of the editor insead of on bottom


This is the default way the interface system works, its not a problem once you get used to it ;)

All around you guys have put a ton of work into this and it really really shows


Thank you, yes we are working very hard to get Skyline up and running :D
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