Hey Everyone,
I decided to relax and play with the new version this evening for a couple of hours and converted the Racetrack Template into a nighttime scene with lots of lights and meshes to push the system a bit and i would consider that it did fairly well. We have recorded some videos of the action to show you it all in action, so here goes:
Video 1) This is a top down and screenshot angles video capturing some of the nice visuals created by the stable lighting and half decent performance on my aging Gtx560TI:
There are no lods in play but the system does auto batch, so it could get even quicker once some more performance optimizations are in play

Still no IBL in this rendering, so quality will be improved more and the car shaders are not completed yet.
Video 2) This time we have the footage following one of the AI cars. Yes, it can be a bit jumpy but still very cool overall.
Video 3) Are you not sure what you saw in the scene! Well here is the video showing all the entities and lights in the scene and really how many things there are lol

At the end, we show that its easy to add more lights hehe

Thanks for watching and reading. We know the delay is long but we cannot release without the same features back in than what we already give out, but we are planning a private release soon for those users itching to get their grubby paws on it lol

p.s. We had big breakthroughs with getting the terrain to show in the new renderer although there is some lod and shader work to do.